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Month: June 2022

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#1125 – Entertainment Embraces New Trends

During these challenging times, the investment in new trends is pivotal to the survival of many businesses. The vacuum created by the current business pressures sees the inclusion of Drones and Robots into the entertainment mix, from delivery to gaming. While at the same time, investment in VR into the Japanese amusement scene is rethought, while others double down on the possibilities to greater revenue this business has to offer. The #RobotsAreComing Many of you who follow our social media feeds, as well as our coverage in The Stinger Report, will be aware of the growing trending topic of the deployment of robotic and autonomous systems into the retail, hospitality and even entertainment sector. Having been in development for many years, a combination of staff shortages and the Global Health Crisis has seen an increased investment in the use of […]

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#1123 – Digital to Physical Revolution Continues

The investment and acquisition spree continues with a brand-new Live Entertainment space revealed. All this and an explosion in interest in immersive entertainment underpinning facility opening, from active flying simulation and Free-Roaming VR experiences. With the technology being applied across attractions and Artainment.  Facility News Just some weeks after we confirmed that Two Bit Circus was working on their second “micro-amusement park” facility to open in Dallas, TX, it was announced that the company had been acquired, for $50m (in stock), by Alpine Acquisition Corporation – a Nasdaq listed special-purpose acquisition company. This is part of a move to acquire two conference hotels from Atrium Hospitality L.P. (located in Denver, CO and Stamford, CT) for $65m. The plan will see these 739-room hotels converted into experiential entertainment and gaming properties under the new ‘Reveler’s Resort’ brand. The combined operations, named […]

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#1124 – Immersive Entertainment’s Continued Momentum

An overcrowded few weeks continues for the LBE, amusement, and technology sectors, with the latest development shaping facility business investment and acquisition. We see the holding of one of the largest AR and VR technology conventions, and the beginning of summer is marked by the holding of the first in a long-time physical UK amusement distributor gathering.  Facility Chains Invest to Stay Relevant The momentum in the location-based entertainment scene has gathered more pace (if that was possible), with several new developments revealed. The end of the Licensing Expo saw announcements ranging from the launch of the new ‘Nerf Action Xperience’ from Hasbro, and the ‘Mattel Adventure Park’. But these were just the start of several new developments revealed. One of those marked the latest “dipping of the toe” by the largest entertainment operation, Walt Disney Corporation, into the LBE […]

The brainchild of two location-based experience enthusiasts, Christine Buhr and Brandon Willey, the LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas.

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