Entertainment Social Arena #10 – London Mall Entertainment Impact – Part 2

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AI Constructed Brief

In this second part, investors note London’s evolving social entertainment scene, especially within Westfield malls like Stratford City. Key developments include innovative venues such as the sports-focused Bat and Ball, Gravity MAX’s multi-level theme park with VR and karting, and the new F1 BOX racing simulators targeting casual players. These offerings demonstrate a shift toward integrated social gaming and entertainment experiences, attracting diverse demographics. The sector is expanding rapidly, with mall operators partnering with social entertainment chains to enhance visitor engagement. This trend suggests a strategic pivot toward immersive, multi-faceted venues that could drive future growth in the leisure and entertainment market.


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Competitive Socializing Revolution in London – Part 2

Continuing the viewing of the UK Capital impact on the leading competitive socializing and social entertainment venue concepts, located in the leading Westfield mall venues.

Moving to the other side of the Capital and we visited Westfield Stratford City. First opened in 2011, it is stated to be the UK’s most popular shopping mall with some 54m visitors each year. The venue like its sibling has collected its retinue of Competitive Social Entertainment venues, including a brand-new entrant to the mix.

First off and we have Bat and Ball, one of the venues outside the main indoor component of the mall, this venue part of a London chain of two sites offering a sports bar for games, live sports and events. The bar downstairs is augmented upstairs by pool, ping pong, beer pong and interactive darts – along with Karaoke. Part of the Urban Pubs & Bars chain, this is an example of the hospitality sector embracing the social gaming genre, and the whole sports bar vibe.

Observation – During the visit the table tennis was not in use, but the pool tables and darts were being played. The space felt like the best illustration of how the hospitality trade are looking to apply social entertainment. Originally looking at a ping-pong table setup ala ‘Bounce’ but also supported by pool and interactive darts.

Next door to this venue is Gravity MAX, the fourth in the chain of Mixed-Use Leisure Entertainment (MULE) venues from Gravity Entertainment Group. The Stratford location, the second in the capital, is called London’s largest urban theme park at 67,000 sq.,ft., comprising a multi-level go-kart track, ‘Carnival Park’ amusement, redemption and prize area. The Coco-cola Street Golf site upstairs next to the HOLOGATE VR Arena, and HOLOGATE Tower Tag. Along with an Immersive GameBox setup – now flanked by the new installation of the Hyperfloor system.

This venue also includes its own Social Entertainment space on the top floor, with the ‘Heineken Sports Bar’. A self-contained area with pool, interactive darts, beer pong and ‘The Voice Karaoke’ booths.

Observation – These were the only VR systems at the mall, and while the HOLOGATE VR units were not being played, the Raw Thrills amusement VR hardware in the ‘Carnival Park’ was happily in action. For XR in general, the Immersive Gamebox had one booth occupied, while the Hyperfloor seemed a hit with younger players. At the sports bar, the pool, darts and even karaoke were in action. And obviously the main attraction of the karting track had lined up bookings.

As an aside, Gravity MAX’s claim for the Stratford site being London’s largest urban theme park was interesting. In comparison there is the original Gravity MAX venue at Wandsworth at some 85,000-sq.,ft. While there is the Babylon Park London venue in Camdon – that has been called by some London’s largest indoor theme park, covering 35,000-sq.,ft., over three floors – promoted as a first-of-its-kind, recently followed by the Madrid venue. Whoever wears the London crown, MULE venue development in the capital has accelerated to a level where entertainment is king.

Moving inside the main Westfield location and we have younger guests enthralled by the likes of Disney Playworld and the Lego store. But for the remainder of the social experience mix, we have an All Star Lanes – the retro bowling environment, part of a chain of four sites, comprises 14 lanes, as well as a VIP lounge, along with amusement machines and private karaoke booths. All supported by a bar and restaurant configured with big screen for live sport fixtures.

Observation – this was the second space at the mall to have actual amusement machines but also included a surprise group of retro arcade cabinets. Not actual originals, but unique machines built to look like a ‘PAC-MAN’ machine, but comprising 30-classic games. No sign of the manufacturer other than the All Star Lanes branding on the bottom, raising eyebrows regarding where they came from.  The venue was buzzing during the visit, with all the lanes bar the VIP lounge in use with groups waiting, underlining the popularity of bowling during the holidays, mirroring what we had seen at White City.

The main reason for the visit to this Westfield was to attend the Private Event marking the opening of the brand-new concept F1 BOX. The simulator only version of the F1 Arcade concept. This standalone venue is a concept pivoting hard on the race sim side of the F1 franchise. Echoing what had been seen at the F1 Exhibition and F1 Drive spaces with their racing simulator areas. The new venue deployed 12 Vesaro race simulators with D-BOX motion. Big LED display panels and an active tournament feel. The sims configured for five skill levels that included an Elite setting for realistic racing with gearing and wheel spins, while other players could select Amateur – each race collecting points towards final positioning on the leaderboard.

Observations – for the private event, we were allowed two five-minute races, enjoying the full race experience. The motion racing sims did their stuff in a minimal themed space, and the team were well-trained building on the experience from the St. Pauls F1 Arcade site that comprises 60-sims, rather than the Stratford F1 BOX’s 12-sims.

Communicating with the team, the F1 BOX was seen as a flexible offering that could be extended into a long term or permanent based on the demand in each market. A complement to the other venues responding to audience appetite.  Regarding our question concerning hospitality. The team confirmed that if they see benefit for guests, they will consider introducing light refreshments, but so far guests have been very happy with a pure and immersive racing experience – staff pointing enquiries to the mall’s local eateries. At an early stage of deployment, the venue did not have any, but there is an intention to have merchandising available soon. Regarding whom the venue is aimed at, it was defined that the eSports player was not the focus, as there is not enough to build for. This concept approach applied to people who never have played sim racing before.

The team wanted to underline, F1 BOX is focused on the theater of light-hearted drama around racing rather than on the purity of giving someone a true F1 racing sim experience. Focused on groups and individuals who may skew closer to the casual or new user – a racing experience designed for the masses, (some may say “arcade”!) All of this will be combined with a closer association with the existing F1 Arcade chain – the ‘Arcadian’ points system used at the older site, currently being developed to be employed in the ranking system creating a closer appeal.  F1 BOX is a work in progress towards a new approach to draw casual patrons into a fully gamified environment.

Placing this launch into context, this is not the first time we have seen a dedicated sim racing venue from the brand. Away from F1 Arcade and the sim racing at the F1 Exhibition or F1 Drive locations. We also had the Official F1 Racing Center in Utrecht, in the Netherlands. The 1,500-sq.,m., site opened in June 2020, comprised 60 simulators and was seen as a pure virtual racing facility. The site opened in the eye-of-the-storm of COVID, but persevered until in 2023, the operation merged to become Racesquare Utrecht – part of the established European racing venue chain. An example of how the “hard core” sim racing community sits, alongside the more casual sim experience that F1 BOX looks to promote.

In rounding up our observations from the two Westfield mall locations visited, it is clear to witness that social entertainment has been seen as a new entertainment anchor to the mall visit. Rather than one single solution, a selection of different offerings has been incorporated. If more by luck than planning through survival of the fittest. That said, Unibail-Rodamco-Westfield like other major mall operators, are looking to establish alliances with successful social entertainment chains to include them in the mix. If we will see the mall sector make a concerted effort to embrace the competitive socializing landscape, we may have to wait till MAPIC 2025 in early November, to ascertain the full potential.

About the author

Kevin Williams

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The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.

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