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Month: September 2024

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#1215 – Social Entertainment Dines Out, Part 1

Loading the Elevenlabs Text to Speech AudioNative Player... The explosion in developments and new openings in the Social Entertainment sector have been immerse in recent months. The interest in what has been defined as “Competitive Socializing” has only been disrupted by the upheavals that are impacting the “Eatertainment” sector. In the first of a two-part report on these developments, we look at the reality of falling revenues and the restructuring of the business currently underway. AI Constructed Brief The "Eatertainment" sector is facing significant challenges due to inflation and declining sales, with various chains like Dave & Buster's and Topgolf reporting drops in same-store sales. Dave & Buster's saw a 5% decrease earlier this year but rebounded with a 2.5% revenue increase in Q2 2024, supported by facility renovations and new openings. In contrast, Topgolf reported an 8% decline in […]

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Virtual Arena #18 – Immersive Performance

In this latest column, we look at the emergence of immersive audience engagement, using both virtual and mixed reality technologies. Far beyond the limitations of consumer VR applications – the ability of interacting in groups offers a new dimension to immersion, and points towards a possible theater and exhibition-based future of XR. The need for physical engagement the special element that defines the new level of immersive experiences sweeping the international attraction, stage and exhibition scene. Shared VR The technology advantage of “Shared Reality” (SR) applications, offers the ability for groups and audiences to enjoy the experience together sharing the immersion and narrative. While the ‘Big Screen’ consumer VR experiences have proven one of the recuring popular consumer VR applications across platforms. The ability to enthral actual large audiences, beyond low quality disembodied heads, has enthralled audience members to the […]

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#1214 – Big Strike for Entertainment Future!

Loading the Elevenlabs Text to Speech AudioNative Player... While the bowling industry and even the Japanese leisure sector all get their chance to shine in the sun, we see the realities of how social entertainment is impacting the sectors from bowling scene, alongside the Japanese market’s need for reinvention and investment towards its new future. Reflecting a momentum in the evolving leisure entertainment sector before the holidays and the rest of the years expected surprises. AI Constructed Brief The International Bowl Expo (IBE) 2024, held at the Gaylord Rockies Resort in Aurora, CO, marked a significant gathering for the bowling and amusement sectors, celebrating its 92nd anniversary. The event highlighted a shift towards social entertainment, with exhibitors showcasing innovative bowling technologies – such as QubicaAMF's 'NeoVerse' and Brunswick's 'SyncOne' media platform. The focus was on creating engaging experiences, such as […]

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